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Here be dragons – World of Warcraft

So at the launch of World of Warcraft Legion we kind of decided to get the boys together for another go at this old and sturdy MMO. We had no… Read more »

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Welcome to Lokes List!

Lokes List was founded around the release of World of Warcraft back in 2004 as a pure Danish raiding guild and continued to exist within the game until 2009. We have since then been active in various different MMOs but nothing ever quite stuck as WoW did. We are now focusing on Wildstar and have been playing the game since early beta phases. The site is written in English for visitor convenience even though the official and used language within Lokes List is Danish.

CRB_Scooter explains how the closed beta will continue.

lokes list wildstar guild dansk david bass beta

There’s a great deal of confusion on how things are going to be now that the closed beta will be going from being up 24h/6days a week to only be up during weekends. David Bass aka Scooter (@CRB_Scooter), who we especially know from the WildStar livestreams produced by Carbine themselves, has made a post explaining how things will be:

Okay, here’s the deal. We’re always talking about how we fully support transparency at Carbine, so I’m going to dive into the details behind the reasoning so everyone understands a little better how we came to the program we’re at today.

We know how much you guys want to play and help test, and we’re sorry we can’t give you any additional time to do so before launch. The reasons why are due to the four primary parties this decision had ramifications for:

  1. The executives – These guys hold the money and have the most experience knowing what’s healthiest for a game’s success.
  2. The Sales/Marketing teams – These guys’ core purpose is to make sure the sales of our game are as high as possible. This is crucial because without sales… we as a company can no longer exist and you guys don’t get to play WildStar.
  3. The Live and Operations teams – These guys need to make sure the servers are launch-ready.
  4. The Dev team – These guys want to get as much feedback as possible before launch.

All four sat down and met and debated the possible programs we could go with for weeks… I was in some of those meetings, people like Cougar were in other meetings. In the end, we knew we’d have to come to a compromise between all parties, because any single path we took would likely screw up another team’s plans and needs. The needs everyone had were pretty straightforward, though conflicting:

  • Dev’s priority was ensuring we still got high-level testing, since that’s the content that’s had the least amount of exposure in beta so far.
  • Sales and Marketing didn’t want too many people playing the game before launch so that we could make sure people weren’t getting a “free ride” through the game’s content and then canceling their pre-orders.
  • Execs didn’t want players burning out through beta and thus being uninterested in playing post-launch. Burnout generally happens because people don’t want to commit to characters that are going to get wiped and don’t generally “play” the exact way they’d play their actual characters. Burnout’s extremely common and quantifiable… it’s usually about 4 weeks in MMO betas and that’s been holding true for WildStar as well, so the higher-ups want to make sure we don’t lose players before they even get a chance to play the “final” game.
  • Live and Operations were focused on continuing to work on their processes and procedures, and need all types of testing and deployments to occur. The more we go up and down, the more problems we resolve, the more stability we achieve, the more prepared the Live and Operations Teams becomes for launch.

So the compromise you see today is what we ended up with:

  • Beta goes from 24/6 to weekend testing to support Sales’ needs.
  • Pre-order players are limited to level 17 to support the Exec’s needs.
  • Current beta testers will be allowed to play beyond level 17 if they pre-order, or level 32+ players can continue playing without a pre-order, in order to facilitate high-level testing, to support Dev’s needs.
  • Live gets tons of people playing in a condensed amount of time to drive server concurrency up and push the servers to their limits.

As the saying goes, you only have a good compromise if no one leaves the table satisfied. I’ll admit we’re not completely happy with how this program ended up, but it’s the best we could make out of the restrictions we were given.

This post is now way too long, so I’m just going to wrap up by saying: The most important thing you can do to help WildStar at the moment is help us get the word out. Tell your friends, tell your family, tell anyone who will listen about us. We’re a studio that’s just barely on the radar of the non-enthusiast gamers, and we’re up against the titans of industry this year. If you really believe in the product and the direction we’re taking it, help us get this game out the door and be a massive success so we can do everything we’ve ever dreamed of with it.

-David

Big things are happening in WildStar today! We’re still scrambling to get the full story on what’s to be expected during the next period of Closed Beta and beyond.

Lokes List Wildstar Dansk Guild NDA Release date

What we do know is that the release date has been set to June 3rd and the NDA han finally been lifted! We will keep an eye out for more specific information and we’ll update this post during the day with a listing of the information as they come rolling in.

  • The NDA has been removed – everyone can talk, stream and share information about the game.
  • Pre-order and release date official. You will be able to pre-order the game on March 19th and the release date will be June 3rd, with a head start for all pre-order costumers on May 31st. (woop woop!)
  • Closed beta as we know it ends on March 16th and will go from 24/6 up time to only be during selected weekends.
  • If you pre-order the game or have at least one level 32 or higher character on your current beta account you will be able to participate in the closed beta weekends.
  • First closed beta weekend starts on March 21th and runs until the 23rd. We assume that the rest of the closed beta weekends will be announced during the next couple of days.
  • No information regarding open beta.

Despite being happy about the release date is just around the corner it is a bit saddening to know that we wont be able to play as much usual during the next couple of month, especially now where we’ve been pacing our members to reach max level or at least 32+.

Lokes List is currently looking for members for WildStar among those already in beta, those wishing to join the beta and those planning on buying the game.

LLwantsYOUsmall

We will continue to work on getting as many of our members as we can into the beta. The plan is to be a 40man raiding guild in WildStar so we’re looking for quite a few extra people to join our ranks, you can more about Lokes List in WildStar on our forum and apply by following this link.

A month ago we made a post on dailyrush.dk looking for people to give some beta keys that we had in reserve. The response was overwhelming and we ended out giving out over 25 keys to people who wanted to try out the beta. We would like to take the opportunity to thank those who showed interest and took the time to apply for a key through out site, it has been great to see share our interest for the game with you guys! We are currently 40+ members in the beta and will continue our effort in making the guild ready for raiding 40 man content when the game finally launches. Currently we don’t know what server we will end up on, all we know is that we’ll be playing Dominion on a PvP server in retail. We will do what we can to try and coordinate our server choice with other danish guilds and communities if possible, as we like to do our part in trying to create a solid danish community around WildStar. If you’re interested in joining go visit our forum and check out more about Lokes List or if you need to contact us, grab a hold of Lumen, Bellante or Elaijtslol via our forums.

Ever wondered how it sounds when Lokes List raid? See/hear us on the following videos. The first one is one of our Kephess SWTOR wipes (Viper never got around to do a video of our actual kill, slacker..):

Listen was one of the guilds consisting of numerous Lokes List members that continued in WoW well after the guild was closed within the game back in 2009. Here’s a video of their Ragnaros kill with the teamspeak audio included: